pleimert

pleimert:

Right, enough of all the shit that’s been going on these past few weeks. It’s time to keep our heads above water and get busy with what’s really important. And what better way to slap some sense into us than relishing something that ticks all the boxes?

Jacob Janerka is an Australian lad who’s good with 2D art and has a seriously wicked sense of humor. He’s developing a classic point-and-click adventure game called Paradigm which I have had the exquisite good fortune of having played an early alpha demo of.

You may think I’m blowing smoke up the guy’s ass just because he was kind enough to send me a demo of his game. But the fact of the matter is that this game promises me a blend of pretty much everything I look for in a game:

  • Surrealist humor
  • Swearing
  • Not just a smidgen of complete irreverence
  • 80’s retro style, including a mock VHS intro, vinyl records and a GUI in the shape of a cassette tape
  • Russian accents
  • Electronic music
  • Not just a few meta-nods to other adventure games, indicating a passion for the genre

The game stars a horribly mutated experiment in genetical engineering who was exiled to a dump of a town full of toxic waste and nuclear eggplants. With a head that looks like a senior citizen’s testicles and what appears to be an oversized toaster oven stuck in his chest, this grossly failed experiment — called Paradigm, for reasons that the demo never quite got into — still manages to keep a smile about him as he pursues his dream of … get this … becoming a successful electronic musician.

Paradigm goes on about dropping “phat ass beats” incessantly in an endearing Russian accent, but the computer he uses to compose said phat beats on is on the fritz and he needs to reinstall it. This takes him on a quest that, sadly, ends way too soon in the demo.

But in the short span of time I got to spend with our malformed hero, I had already made the acquaintance of a beatboxing eggplant (who seriously can rip!) and an evil sloth-like creature who, for some hilariously unexplained reason, vomits chocolate bars whenever he gets upset. I suspect the sloth creature also is the result of some hideous genetic experimentation, but why chocolate bars? Indeed, why anything? I think it’s only going to get weirder from here on, and I honestly can’t wait to find out.

Fuck, any game that starts with a mock 80’s Russian-style infomercial, complete with VHS scan-lines and a Moog-like synthesizer backing that’s reminiscent of the old Hitchhiker’s Guide tv series from 1981, featuring an overbearing announcer asking you the fundamental question, “Is your child an asshole?”, is bound to be right up my alley.

I highly recommend checking out the alpha demo for yourself, which has just gone live along with a Kickstarter for the project. I can’t remember the last time I chuckled out loud while playing an adventure game, but this one did. So give it a look and donate — if nothing else, just so I can get to play the rest of the damn thing.

Wow crazy nice preview of Paradigm by the Space Quest Historian (Troels Pleimert) 

Super chuffed.

I just launched my Kickstarter! Been a super crazy surreal experience finally letting it out in the world. 

If you like Paradigm, please re-blog this, it really helps Paradigm become a reality and I’ll muster up all the internet high fives I can give you. 

I do a lot of my work while listening to Steam train/Grumps, The Sierra game series have especially been my favourte, so I made some fan art for Steam Train I made which is  ”What if Steam Train was a Sierra game” I wanted to parody the kings quest covers, and push that old school feel. I also ended up making a physical box for it http://i.imgur.com/zLlqrZr.jpg 

<3

I do a lot of my work while listening to Steam train/Grumps, The Sierra game series have especially been my favourte, so I made some fan art for Steam Train I made which is  ”What if Steam Train was a Sierra game” 

I wanted to parody the kings quest covers, and push that old school feel. I also ended up making a physical box for it http://i.imgur.com/zLlqrZr.jpg 

<3

mei-xing

mei-xing:

mei-xing:

I don’t usually do fanart, but this is an exception. After hearing about the new Legend of Zelda game coming out next year, I had to paint something for it; it gave me a chance to paint nature, which I realised I haven’t done in a while and might be rusty with. Also, I can’t contain my excitement so yeah OPEN WORLD~!! 

Quickly reblogging this to let people know you can buy prints for this painting now here at society6 if you’re interested. Finally got around to doing it - there’s two versions: one with the Zelda logo and the other without. 

I’m planning to do another Zelda painting in future so keep an eye out. <3 

My super good artist friend is selling prints. You should also ask her about gemrowds too.

(Here is the video linked version, watch in HD if you can)

Here is my entry for an illustration competition. When I was a kid I always wanted to play a point and click adventure as Han Solo. I wanted to push the concept a little further so I ended up slightly animating the scene. There was more I wanted to do but I ran out of time.

The composition is based on.

Paja Jovanović
'Traitor'
http://4.bp.blogspot.com/-wf9kGVuT48Q/Tw1p0KGWizI/AAAAAAAABIs/KBQUDc5WHvA/s1600/a%252C+low-res.jpg

Here is my entry for an illustration competition. When I was a kid I always wanted to play a point and click adventure as Han Solo. I wanted to push the concept a little further so I ended up slightly animating the scene. There was more I wanted to do but I ran out of time. Here is the Animationhttps://www.youtube.com/watch?v=bzHNhA7KWp0&amp;feature=youtu.be (Watch in HD if you can)

The composition is based on.Paja Jovanović'Traitor'http://4.bp.blogspot.com/-wf9kGVuT48Q/Tw1p0KGWizI/AAAAAAAABIs/KBQUDc5WHvA/s1600/a%252C+low-res.jpg

Here is my entry for an illustration competition. When I was a kid I always wanted to play a point and click adventure as Han Solo. I wanted to push the concept a little further so I ended up slightly animating the scene. There was more I wanted to do but I ran out of time. Here is the Animation

https://www.youtube.com/watch?v=bzHNhA7KWp0&feature=youtu.be (Watch in HD if you can)

The composition is based on.
Paja Jovanović
'Traitor'
http://4.bp.blogspot.com/-wf9kGVuT48Q/Tw1p0KGWizI/AAAAAAAABIs/KBQUDc5WHvA/s1600/a%252C+low-res.jpg

Underdrawing for a illustration I&#8217;m working on for a competition, its based on this master painting http://4.bp.blogspot.com/-wf9kGVuT48Q/Tw1p0KGWizI/AAAAAAAABIs/KBQUDc5WHvA/s1600/a%252C+low-res.jpg. The idea behind it was what if you could play Han Solo in an adventure game. If I don&#8217;t run out of time I&#8217;m going to animate it.

Underdrawing for a illustration I’m working on for a competition, its based on this master painting http://4.bp.blogspot.com/-wf9kGVuT48Q/Tw1p0KGWizI/AAAAAAAABIs/KBQUDc5WHvA/s1600/a%252C+low-res.jpg. The idea behind it was what if you could play Han Solo in an adventure game. If I don’t run out of time I’m going to animate it.

visualengineer
visualengineer:

Talent is Earned
I get it. There are some people out there that do have some extreme capabilities right out of the womb, but this is targeted to those who are average joes, who think they can’t do things that a person with ‘Talent’ can.
Let’s start by defining the word ‘Talent’. According to dictionary.com it states
tal·ent  [tal-uhnt]
noun
1. a special natural ability or aptitude: a talent for drawing.
2. a capacity for achievement or success; ability: young men of talent.
3. a talented person: The cast includes many of the theater’s major talents.
4. a group of persons with special ability: an exhibition of water colors by the local talent.
5. Movies and  Television. professional actors collectively, especially star performers.
This definition, in my opinion, is misused when said to me. Because to me it implies that what I do, is specially natural to me and it comes easy. But the truth is, it did not come easy. I fucking worked for it. 
I was the music kid when I was growing up. When I started to play guitar I was around 15 years old, and acquired a good skill at it by practicing day after day for 5-6 years. I deserved to be good at it, and I was. Then when that career path seemed grim I tried my hand at normal jobs, like retail, and even plumbing. Eventually I decided that I wanted to work in video games and went to an art school majoring in programming. That’s right programming. I had no portfolio for art, nor was I any good at it. I was just as good as any kid who can trace anime. Which I can do. But saw that art was a much more creative, and interesting path to go down. So I switched.
You see, once I decided that I wanted to be a concept artist, I became a concept artist. It didn’t matter that I was bad, being bad is only a reflection of my lack of training and knowledge. So what do you do, when you lack the training and knowledge. You go get it, and there is no easy way around it. It’s a grind, and always will be a grind.
So I began to grind. (not the dance)
I spent 10-12 hours a day painting, drawing, learning, studying, applying, teaching, and reaching towards my goal. One goddamn inch at a time. I did this for 1-2 years and landed my first few jobs in the industry. 
And to this day I study like no other, and practice all the time. So I’m going on 7 years of practice and acquiring knowledge full time. So I deserve to be good. Everyone knows this, the problem is nobody does it. When it comes to health everyone knows that to lose weight you have to eat right and exercise, but they always look for the six pack abs program done in 2 weeks. It’s the same with art. You have to digest solid information and practice constantly to become an accomplish artist. No one is accountable for your abilities other than your self. Funny thing about excuses, they work. Excuses are a great way of getting away from working hard. To me, because something is hard to do, is no excuse not to do it. If this is what you want to do, start doing it. 
When people ask what did I do to become the artist I am today, I answer with, “I studied and painted a lot for 7 years straight.” People already know this answer but yet that’s not the answer they are looking for. 
You may think that it was easy for me to practice and study. Nope. I have failed on so many occasions and keep making mistakes to this day. The difference is I don’t care if my studies or my practice sucks. It’s supposed to, that’s why I do it. If it didn’t suck then I’m not learning or forcing myself to seek new and improved solutions to my problems. When I post stuff it’s the stuff that didn’t suck. I have 100x more images that are complete garbage. So don’t worry about being bad now, because it doesn’t last if you work for it. 
To you it may look like magic, but to me, it’s so transparent. My talent, was earned. And yours can be too. 
Good Luck,AJ

visualengineer:

Talent is Earned

I get it. There are some people out there that do have some extreme capabilities right out of the womb, but this is targeted to those who are average joes, who think they can’t do things that a person with ‘Talent’ can.

Let’s start by defining the word ‘Talent’. According to dictionary.com it states

tal·ent  [tal-uhimageimagent]

noun

1. a special natural ability or aptitude: a talent for drawing.

2. a capacity for achievement or success; ability: young men of talent.

3. a talented person: The cast includes many of the theater’s major talents.

4. a group of persons with special ability: an exhibition of water colors by the local talent.

5. Movies and  Television. professional actors collectively, especially star performers.

This definition, in my opinion, is misused when said to me. Because to me it implies that what I do, is specially natural to me and it comes easy. But the truth is, it did not come easy. I fucking worked for it.

I was the music kid when I was growing up. When I started to play guitar I was around 15 years old, and acquired a good skill at it by practicing day after day for 5-6 years. I deserved to be good at it, and I was. Then when that career path seemed grim I tried my hand at normal jobs, like retail, and even plumbing. Eventually I decided that I wanted to work in video games and went to an art school majoring in programming. That’s right programming. I had no portfolio for art, nor was I any good at it. I was just as good as any kid who can trace anime. Which I can do. But saw that art was a much more creative, and interesting path to go down. So I switched.

You see, once I decided that I wanted to be a concept artist, I became a concept artist. It didn’t matter that I was bad, being bad is only a reflection of my lack of training and knowledge. So what do you do, when you lack the training and knowledge. You go get it, and there is no easy way around it. It’s a grind, and always will be a grind.

So I began to grind. (not the dance)

I spent 10-12 hours a day painting, drawing, learning, studying, applying, teaching, and reaching towards my goal. One goddamn inch at a time. I did this for 1-2 years and landed my first few jobs in the industry.

And to this day I study like no other, and practice all the time. So I’m going on 7 years of practice and acquiring knowledge full time. So I deserve to be good. Everyone knows this, the problem is nobody does it. When it comes to health everyone knows that to lose weight you have to eat right and exercise, but they always look for the six pack abs program done in 2 weeks. It’s the same with art. You have to digest solid information and practice constantly to become an accomplish artist. No one is accountable for your abilities other than your self. Funny thing about excuses, they work. Excuses are a great way of getting away from working hard. To me, because something is hard to do, is no excuse not to do it. If this is what you want to do, start doing it.

When people ask what did I do to become the artist I am today, I answer with, “I studied and painted a lot for 7 years straight.” People already know this answer but yet that’s not the answer they are looking for.

You may think that it was easy for me to practice and study. Nope. I have failed on so many occasions and keep making mistakes to this day. The difference is I don’t care if my studies or my practice sucks. It’s supposed to, that’s why I do it. If it didn’t suck then I’m not learning or forcing myself to seek new and improved solutions to my problems. When I post stuff it’s the stuff that didn’t suck. I have 100x more images that are complete garbage. So don’t worry about being bad now, because it doesn’t last if you work for it.

To you it may look like magic, but to me, it’s so transparent. My talent, was earned. And yours can be too.

Good Luck,
AJ